Stormhold — Tutorial Phase Diagnostic
Every tutorial step, and the ones players quit on.
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actInstall to first open is the largest single loss and the least instrumented — the analytics SDK only starts once the app opens, so this gap is measured against store-reported installs.
watchThe checkout step loses more than the shop step. That is a payment problem, not a merchandising one.
In the live console this is produced by a scheduled pipeline and written to disk. Here it is generated from the same seeded data the dashboards use, so the report and the console agree.